AI Insights · Timothy · July 2024
Top 5 City Building Games Performance in Colombia Q2 2024
Explore the performance metrics of the top 5 city building games in Colombia during Q2 2024, including downloads, revenue, and weekly active users.
During the second quarter of 2024, city building games saw varied performance metrics across Colombia on a unified platform. Here’s a breakdown of the top 5 games:
SimCity BuildIt from Electronic Arts experienced fluctuating revenue, peaking at approximately $828 in the week of May 27. Downloads exhibited a similar pattern, hitting their highest point at 1.8K during the week of April 1. Weekly active users started at 18.3K and saw a significant dip to 12.8K by April 22, before recovering to 16.5K by the end of June.
The Simpsons™: Tapped Out, also by Electronic Arts, showed a peak in revenue at $965 during the week of June 3. Downloads were strong throughout the quarter, with a notable increase to 2.9K in the week of June 10. The game maintained a steady weekly active user base, averaging around 23K.
Global City: Building Games from MY.GAMES B.V. recorded a revenue peak of $585 in the week of May 20. Downloads saw a significant rise, reaching 4.5K during the week of May 13. Weekly active users peaked at 5.2K in mid-May but then dropped to 1.4K by the end of June.
Isekai: Slow Life by Mars Era Limited saw modest revenue, peaking at $233 in the week of April 22. Downloads were relatively stable, with a peak of 380 in the first week of April. Weekly active users remained around 900, with minor fluctuations throughout the quarter.
Sid Meier's Civilization® VI from Aspyr Media, Inc. showed lower revenue figures, with a peak of $123 in the week of April 29. Downloads were minimal, with the highest being 38 in the week of June 17. Weekly active users were consistent, averaging around 430.
For more detailed insights and analysis, visit Sensor Tower.